Epitaph is a tactical fighting game that combines the thoughtful strategy of games like Fire Emblem with the speed and excitement of games like Street Fighter. Each player commands a team of three Reapers, the many faces of death, to steal souls away from your enemies and conquer the afterlife. A unique real-time, cooldown-based combat system challenges players to form combos between their combatants, setting up brutal moves and countering the plans of their opponent. But be careful - every time a character dies, they come back stronger, so moving closer to victory will also make your opposition even more formidable
Awards and Accolades
Wyatt is an independent game designer and programmer based in New York City. A former technology consultant, he started making digital and tabletop games in 2014.
Kailin is a game, visual and interaction designer based in New York City. She has a BE in Digital Media Technology from Communication University of China and a MFA in Game Design from NYU Game Center. Her previous works were exhibited at Aniwow!2012 in China; Dare Proto Play in Scotland, Critical Hits in Montreal; Indiecade2015, Boston FIG in USA.
Jon is a game designer and writer based in Los Angeles. Outside of game design, he has worked as a writer, a data analyst, and a political consultant. He designs both tabletop and digital games, specializing in Narrative Design, Systems Design, and World Building. His games have been displayed at Boston FIG, IndieCade, and the Babycastles Art Gallery.